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convergence -17-

posted 2009.02.07 at 18:31

Lots of work here, all around - repaneled, with plenty more headspace in panels three, four, and five... and a new top-of-the-head for Xand in panel two. She ate up WAY too much space otherwise. Also, redid the keypad on Raven's handheld - it's been parted out into its own .psd file and is now consistent for number and position of keys, if nothing else. A few shading and anatomical glitches have been fixed (not all of them, that would take all day), and while the end results are far from perfect... I think they're acceptable.

Of course I would - it's my goal to get the scene done today.

First Edition Metadata

OPD : 2003.07.11 @ 19:52

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20070723 : Scaled and rewritten. The first rewrite is here.

Edited 20050518 : Tweaked the dialogue - a complete rewrite of the first line and minor adjustments elsewhere. This takes care of an issue xeno raised in 2003 - namely, that Raven-on-the-phone sounded completely wrong.

It should be easier to parse now.

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Original text:

Delayed a day due to a severe case of "blah"- what most poeple would describe as a chronic lack of motivation, though in my case, more of a brain shutdown due to metabolic issues. Something that's a pain in the ass to manage during allergy season.

The original layout called for three instances of West, Raven and Xand- I fucked up the first West and liked the first Xand too much- which makes for a much less cluttered layout, in my opinion.

With 21 already plotted, I can take a short break and move on to pencils- doing the process practically ass backwards today. Fun, fun stuff. Though not as much fun as getting screamed at by apt for trying to remove a skullfucked glibc6. :D